ARC Raiders projects
ARC Raiders community and expedition projects with the items each phase needs, its rewards and the dates it runs. In the app you can count what you hand in per item.
Soul's Offering
- Status
- Active
- Dates
- 2026-10-27 – 2026-11-16
Celeste encourages Speranza to pause and honor the fallen Raiders. All who pause in reverence share in their Soul's Offering.
Phase 1: Construct Vaulto's Offering. Dead Flowers ×1, Rock Salt ×2, ARC Alloy ×15, Expired Respirator ×1. Rewards: Stiletto II ×1, Extended Barrel I ×1, Angled Grip II ×1, Stable Stock II ×1
Phase 2: Construct Ferrovia's Offering. Dead Flowers ×3, Railway Lantern ×2, Advanced ARC Powercell ×15, Remote Raider Flare ×10. Rewards: Torrente II ×1, Compensator III ×1, Extended Medium Mag III ×1, Stable Stock III ×1
Phase 3: Construct Murteta's Offering. Fancy Plate ×2, Mask Fragment ×1, Insulation Roll ×1, Fertilizer ×5. Rewards: Vulcano I ×1, Shotgun Silencer ×1, Extended Shotgun Mag III ×1, Fireworks Box ×3
Phase 4: Honor the Fallen. . Rewards: Pilgrim (Backpack) ×1, Offering Display Table Design ×1
Trophy Display
- Status
- Active
Use ARC parts to build a display of your hunting trophies, in order to not-so-subtly shut down anyone who questions the bold tales of your topside adventures.
Phase 1: Roaming Threats. Rusted Bolts ×3, Pop Trigger ×15, Tick Pod ×15, Surveyor Vault ×5
Phase 2: Soaring Menaces. Spotter Relay ×10, Expired Respirator ×3, Wasp Driver ×20, Hornet Driver ×15
Phase 3: Ferocious Foes. ARC Performance Steel ×10, Shredder Gyro ×5, Leaper Pulse Unit ×10, Bastion Cell ×5
Phase 4: Dominant Dangers. ARC Synthetic Resin ×10, Magnetic Accelerator ×10, Rocketeer Driver ×8, Queen Reactor ×3
Phase 5: Imposing Behemoths. Exodus Modules ×5, Geiger Counter ×3, Bombardier Cell ×8, Matriarch Reactor ×3
Phantom Targets
- Status
- Ended
- Dates
- 2026-08-18 – 2026-09-07
The phantom targets Shani was tracking have a source: some Wasps are exhibiting patterns we've never seen before. They seem frantic.
Phase 1: Bring In Glitched Wasp Parts for Testing. Glitched ARC Power Converter ×10, Glitched ARC Transmitter ×10, Glitched ARC Phased Array ×10, Advanced ARC Powercell ×10
Phase 2: Perform Final Tests on Glitched Wasp Parts. Glitched ARC Light Ring ×10, Glitched ARC Circuitry ×10, ARC Thermo Lining ×10, ARC Circuitry ×10
Phase 3: Conduct One Final Explosive Test.
Phantom Targets
- Status
- Ended
- Dates
- 2026-08-04 – 2026-09-07
Unrecognizable noise has started flooding Shani's radars, and she can't pinpoint the origin of these phantom targets. Raider assistance is needed to improve antennas on the surface, and track ARC behavior for any changes.
Phase 1: Upgrade Cargo Elevator Antennas.
Phase 2: Test ARC Parts for Irregular Behavior.
Phase 3: Test Multiple ARC Destruction Methods.
Expedition (Season 5)
- Status
- Ended
- Dates
- 2026-07-07 – 2026-09-22
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
Phase 1: Foundation. Metal Parts ×150, Plastic Parts ×100, ARC Alloy ×80, Magnet ×15
Phase 2: Core Systems. Durable Cloth ×30, Duct Tape ×25, Mechanical Components ×20, Voltage Converter ×10
Phase 3: Framework. ARC Circuitry ×20, Speaker Component ×15, Bastion Cell ×5, Magnetic Accelerator ×3
Phase 4: Outfitting. Radio ×2, Advanced Mechanical Components ×5, Lance's Mixtape (5th Edition) ×2, Rocketeer Driver ×3
Phase 5: Load Stage. Combat Items ×200000, Survival Items ×100000, Provisions ×150000, Materials ×300000
Phase 6: Departure. ArcDamage ×100000
Expedition (Expedition 4)
- Status
- Ended
- Dates
- 2026-04-29 – 2026-07-07
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
Phase 1: Foundation. Metal Parts ×150, Chemicals ×100, ARC Alloy ×80, Canister ×15
Phase 2: Core Systems. Durable Cloth ×30, Oil ×25, Electrical Components ×20, Industrial Charger ×3
Phase 3: Framework. ARC Motion Core ×20, Speaker Component ×15, Turbine Compressor ×5, Exodus Modules ×2
Phase 4: Outfitting. Portable TV ×1, Advanced Electrical Components ×5, "Sirena Dorata" Ship Model ×2, Vaporizer Regulator ×3
Phase 5: Load Stage. Combat Items ×200000, Survival Items ×100000, Provisions ×150000, Materials ×300000
Phase 6: Departure. ArcDamage ×100000
Expedition (Expedition 3)
- Status
- Ended
- Dates
- 2026-03-02 – 2026-04-28
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
Phase 1: Foundation. Metal Parts ×150, Chemicals ×100, ARC Alloy ×80, Steel Spring ×15
Phase 2: Core Systems. Durable Cloth ×30, Wires ×25, Electrical Components ×20, Industrial Charger ×3
Phase 3: Framework. Coffee Pot ×1, Battery ×25, Firefly Burner ×5, Exodus Modules ×1
Phase 4: Outfitting. Broken Guidance System ×1, Advanced Electrical Components ×5, Breathtaking Snow Globe ×3, Bombardier Cell ×2
Phase 5: Load Stage. Combat Items ×200000, Survival Items ×100000, Provisions ×150000, Materials ×300000
Phase 6: Departure. ArcDamage ×100000
Expedition Project (Expedition 2)
- Status
- Ended
- Dates
- 2025-12-22 – 2026-02-25
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
Phase 1: Foundation. Metal Parts ×150, Plastic Parts ×200, ARC Alloy ×80, Steel Spring ×15
Phase 2: Core Systems. Durable Cloth ×35, Wires ×25, Electrical Components ×20, Cooling Coil ×4
Phase 3: Framework. Light Bulb ×4, Battery ×30, Shredder Gyro ×10, Exodus Modules ×1
Phase 4: Outfitting. Frequency Modulation Box ×5, Advanced Electrical Components ×5, Ion Sputter ×3, Leaper Pulse Unit ×3
Phase 5: Load Stage. Combat Items ×200000, Survival Items ×100000, Provisions ×150000, Materials ×300000
Phase 6: Departure. ArcDamage ×100000
Expedition Project (Expedition 1)
- Status
- Ended
- Dates
- 2025-10-30 – 2025-12-17
Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.
Phase 1: Foundation. Metal Parts ×150, Rubber Parts ×200, ARC Alloy ×80, Steel Spring ×15
Phase 2: Core Systems. Durable Cloth ×35, Wires ×30, Electrical Components ×30, Cooling Fan ×5
Phase 3: Framework. Light Bulb ×5, Battery ×30, Sensors ×20, Exodus Modules ×1
Phase 4: Outfitting. Humidifier ×5, Advanced Electrical Components ×5, Magnetic Accelerator ×3, Leaper Pulse Unit ×3
Phase 5: Load Stage. Combat Items ×250000, Survival Items ×100000, Provisions ×180000, Materials ×300000
Phase 6: Departure. ArcDamage ×100000
Converging Paths
- Status
- Disabled
- Dates
- 2026-05-11 – 2026-07-28
With ARC operations spreading across the Rust Belt, the nomads have agreed to share their knowledge in exchange for support. Raiders are needed to gather supplies, recover relics, and help secure safe passage for nomads traveling through dangerous routes.
Phase 1: Secure Safe Passage for the Nomads.
Phase 2: Collect Supplies. Train Model ×3, Vintage Steering Wheel ×2, Air Freshener ×2, ARC Thermo Lining ×6
Phase 3: Procure Relics. Sextant ×4, Equatorial Sundial ×3, Metal Brackets ×5, ARC Performance Steel ×7
Phase 4: Create Emergency Caches. Tellurion ×3, Elephant Obelisk ×1, Light Bulb ×6, ARC Coolant ×9
Phase 5: Finish the Cabinet of Curiosities. Colorful Shoes (Red) ×6, Colorful Shoes (Green) ×3, Colorful Shoes (Silver) ×2, ARC Synthetic Resin ×10
Phase 6: Use Nomad Tactics to Fight ARC.
Avian Alarm
- Status
- Disabled
- Dates
- 2026-04-14 – 2026-05-26
Speranzans have noticed that some birds are sensitive to atmospheric changes, and have taken to designing multi-tiered alarm systems to warn of impending danger. Though their precision has been debated, the calming effect of their companionship is beyond reproach.
Phase 1: Initial Flock Intake. InteractTask ×1
Phase 2: Preliminary Signal Birds. Tick Pod ×7, Canister ×20, Moss ×12, "Twilight Compass" Ship Model ×5
Phase 3: Secondary Validation Birds. Comet Igniter ×3, Fertilizer ×10, Rusted Tools ×8, "Velocity" Ship Model ×5
Phase 4: Heightened Alert Birds. Vaporizer Regulator ×1, Water Filter ×3, Agave ×8, "Sirena Dorata" Ship Model ×5
Phase 5: Critical Warning Birds. Turbine Compressor ×2, Red Coral Jewelry ×3, Roots ×4, "Leviathan's Crown" Ship Model ×1
High-Gain Antenna
- Status
- Disabled
- Dates
- 2026-02-13 – 2026-04-27
When placed in open areas, these parabolic dishes can pick up on distant signals within a narrow beamwidth, which may help triangulate the origins of the troubling ARC signals that were recently reported.
Phase 1: Sturdy Base. ARC Alloy ×50, ARC Flex Rubber ×10, ARC Performance Steel ×10, Advanced ARC Powercell ×15
Phase 2: Data Logger. ARC Coolant ×15, ARC Thermo Lining ×15, Vaporizer Regulator ×4, Assessor Matrix ×6
Phase 3: Parabolic Dish. Surveyor Vault ×10, ARC Synthetic Resin ×20, Vaporizer Regulator ×15, Assessor Matrix ×18
Weather Monitor System
- Status
- Disabled
- Dates
- 2026-01-23 – 2026-03-31
Collect the required parts to build a private weather station, and help monitor the turbulent weather above.
Phase 1: Atmospheric pressure. Plastic Parts ×25, Metal Parts ×15, ARC Alloy ×5, Oil ×3
Phase 2: Sunlight. Snitch Scanner ×1, Wires ×3, Sensors ×3, Comet Igniter ×1
Phase 3: Precipitation. ARC Powercell ×5, Canister ×5, Steel Spring ×5, Fine Wristwatch ×1
Phase 4: Humidity. Duct Tape ×10, Rusted Bolts ×3, Water Pump ×1, Wasp Driver ×3
Phase 5: Temperature. Camera Lens ×3, Damaged Heat Sink ×1, Firefly Burner ×1, Voltage Converter ×3
Flickering Flames
- Status
- Disabled
A festival of resilient warmth, centered around the hardy candleberry bush. Speranzans have been known to host local celebrations, and being competitive, they seek to outdo each other at every turn. Some have managed to turn the homely candleberry bush into a banquet worthy of even the most discerning gourmands.
Phase 1: Candlelight. Empty Wine Bottle ×1, Plastic Parts ×25, Durable Cloth ×5, Candleberries ×20
Phase 2: Decorations. Candle Holder ×3, Light Bulb ×3, Industrial Battery ×1, Candleberries ×50
Phase 3: Presents. Snap Blast Grenade ×5, Duct Tape ×10, Film Reel ×1, Candleberries ×60
Phase 4: Beverages. Coffee Pot ×2, Fireball Burner ×10, Water Filter ×2, Candleberries ×60
Phase 5: Meals. Mushroom ×7, Frying Pan ×2, Music Album ×2, Candleberries ×70